![]() ![]() We follow the developments in the field especially because loot boxes and the like are typically found in games that are largely aimed at children and we have a special obligation to protect children and young people, says Birgitte Sand, and continues: "However, I would like to emphasize the importance of parents taking an interest in the games their children play and to talk about responsible gaming behaviour. The Danish Gambling Authority's message to parentsĭirector of the Danish Gambling Authority Birgitte Sand says that the authority is aware of the problem of loot boxes, although it is not as such regulated by the Danish Act on Gambling. Therefore, it can not be excluded that loot boxes may in some cases be covered by the Act on Gambling. Loot boxes in games other than Star Wars Battlefront 2 must be considered individually as it is not possible to generally assess whether the items won in a loot box can be converted into money. They are covered by the Act on Gambling because skins from these games can be sold on different websites, and thus converted into money. are covered by the Danish Act on Gambling. This is also the reason why skin betting in connection with computer games such as Counter Strike Global Offensive etc. Therefore, loot boxes in their present form in Star Wars Battlefront 2 are not covered by the gaming act. The winnings obtained in a loot box in Star Wars Battlefront 2 cannot be converted into monetary value, as the fictional items in the loot box can not be sold or otherwise converted into money. Games are covered by the Act on Gambling if it meets all of the three criteria mentioned above and if the game is either offered or arranged in Denmark. There must be a prize (if the prize is a virtual item, it should be able tobe converted into monetary value)Īre loot boxes covered by the gaming act?.Loot boxes must - like other forms of gambling - have a license if the following three criteria are met These fictional items may both have a lower or a higher (relative) value than the amount paid for the loot box. These items can, for example, be virtual gold coins that can be used in the game, a particularly powerful weapon or other virtual objects, otherwise only obtainable by spending hours playing the game in question.Ī player buys a loot box with Dankort / Visa card or another payment method, and receives a box of virtual items. Presentations at educational institutionsĪ loot box is a virtual box containing random items in a computer game.Whistleblower scheme about money laundering.Whistleblower scheme about the Danish Gambling Authority.Monthly overview of the gambling market.Issuance of licences and continuous supervision.AningaasanoortarneqUnitsiguk (StopSpillet).FAQ: Verification and documentation requirements.Suspecting illegal gambling activities?.Using logos and brands of StopSpillet and ROFUS.Sanctions and reporting of illegal supply of gambling.The Danish Gambling Authority's labelling scheme.The Danish Gambling Authority for businesses. ![]()
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